A SERVICE OF

logo

10
COMPLETE CONTROLS
Special Teams
Kicking off/PATs
Press 1. S to start fi lling the kick meter.
Press 2. S again within the red section of the kick meter to determine the kick's power.
After determining the kick's strength, press 3. S when the kick meter is in the center of the
accuracy meter to achieve the perfect kick.
NEW
Onside Kick
To keep your opponents on their toes, use the all-new onside kick feature. After determining
the power of the kick, press
A
for the surprise kick.
Returning Kicks/Punts
The receiving team can call for a fair catch by pressing D, meaning that the line of scrimmage
is at the point where the receiver catches the incoming ball. If a fair catch is not signaled, then
players proceed as normal.