3. PLOTTER OPERATION
3-61
3.13 Entering the MOB Mark, Setting MOB as
Destination
The MOB (Man Overboard) mark functions to mark man overboard position. You
can inscribe this mark from any mode, except while playing back data or
conducting a self-test. Note that this function requires position data.
Man
overboad
Range, bearing
Current
position
MOB
mark
MOB Data Box
Bearing and range
to MOB position
M
(MOB)
M
O
B
162.5°
0.49 nm
MOB concept
1. Press and hold down the [SAVE/MOB] key for about three seconds when
someone falls onboard. The display shows the waypoint number being saved
(youngest empty waypoint number, 001-999) followed by the MOB
confirmation window.
Time remaining is counted down while pressing the [SAVE/MOB] key.
MAN OVER BOARD!
GO TO MOB?
YES ... PUSH ENTER KNOB
NO ... PUSH CLEAR KEY
WAYPOINT SAVED!
XXXWPT
CONTINUE PUSHING
FOR MOB!
XXX = Waypoint number
CONTINUE PUSHING
FOR MOB!
XX SEC
XX = Time remaining is counted down.
MOB mark messages
2. Push the [ENTER] knob to select the MOB position as the destination, or
press the [CLEAR] key to only mark current ship’s position as a waypoint. If
you select the MOB position as destination;
• A full-screen radar, plotter or overlay (color model only) appears depending on
the display in use.
• The MOB mark “M” appears at the MOB position and a line runs between it
and current position. This line shows the shortest course to the MOB position.
• Range and bearing to the MOB position are shown in the MOB data box.
To erase an MOB mark from the plotter display, you must first erase its
corresponding waypoint because that there are normal waypoint and MOB mark
at the same position. Place the cursor on the MOB mark, then press the
[CLEAR] key followed by pushing the [ENTER] knob to erase the waypoint. Then,
repeat to erase the MOB mark.