Viper 42-1003 Marine RADAR User Manual


 
G16 Round-the-Clock the Irish Way
The same basic rules apply from Round-the-Clock except that doubles and triples advance
you to the amount of double or triple, plus 1. For example hitting D1 makes your next
number the 3, hitting D10 makes your next number the bull’s-eye. But beware; if you hit
a single, you have to take it and once you pass 10, you have to go one single at a time.
A match between Nick and Marilyn is as follows:
One additional requirement is that the players must get 2 bull’s-eyes in the same turn of 3 darts
to win the game. The bull’s-eyes do not accumulate during the game.
G17 Nine-Dart Century (with options of 100, 150, 200)
In this game, each player has 9 darts (3 turns) to either score 100 points, or come as close as
possible to 100. Each bed is scored in the regular manner. Any player going over 100 is busted
and out of the game. Darts that land outside the scoring area bring that player’s total down
to zero and they must start over again. This eliminates deliberate misses. Darts that bounce out
are not penalized and do not count any points.
100, 150 and 200: You can set the target score to be 100, 150 or 200.
Nick 1st Hit Next # 2nd Hit Next # 3rd Hit Next #
1st Turn S1 2 S2 7 S7 8
2nd Turn D8 17 S17 18 S5 18
3rd Turn S18 19 S19 20 S20 BULL
4th Turn S8 BULL BULL 2nd BULL S1 BULL
5th Turn Double WIN!
BULL
Marilyn 1st Hit Next # 2nd Hit Next # 3rd Hit Next #
1st Turn S1 2 S2 3 S3 4
2nd Turn D4 9 S9 10 D10 BULL
3rd Turn BULL 2nd BULL S17 BULL D4 BULL
4th Turn BULL 2nd BULL S17 BULL D18 BULL
Option 100 150 200
Target Point 100 150 200
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