Zebra Technologies P1059693-001 Rev. A Life Jacket User Manual


 
7
Introduction
ZKDU Display
6/4/2013 ZKDU User’s Guide P1059693-001Rev. A
 Navigation (white arrow) keys - The Navigation ‘Arrow’ keys (LEFT,
RIGHT, UP, and DOWN) are used to navigate the displayed text.
•The
 (UP and DOWN) arrow keys are non-functional.
•The
 (LEFT and RIGHT) arrow keys move the data entry cursor through the
buffered data (stored in temporary memory) to review or edit data prior to hitting the
ENTER key.
The arrow keys can move the cursor from the last character entered to the first char-
acter and back up to the maximum number of allowed characters in the data entry
memory buffer (in second row of the displayed data). Characters can be replaced or
deleted (with a backspace) from the position you navigated to using the

(LEFT and RIGHT) arrow keys. Note the display will only show nineteen (19) of
the characters on the data buffer and the cursor.
ZKDU Display
The ZKDU display features:
Two (2) lines of text (characters)
Up to twenty (20) characters per line
Prompt Data (first row): The first twenty (20) characters of prompt data sent by the
active Form running in the attached Zebra printer.
Data Entry (second row): Up to nineteen (19) characters and the cursor prompt
(blinking block). Up to one-hundred and sixty (160) characters can be entered while
displaying up to nineteen (19) characters. The operator can move the cursor prompt
through all of the input data via the navigation arrow keys.
ZKDU Status and Mode Select Screens - The display shows up to two (2) lines of
ZKDU status information or mode select prompts for changing the ZKDU’s programming
language mode.
Form Recall Screens - These screens are used to recall a form. The first line prompts the
operator to enter the form name. The second line displays Form name the operator enters
at the cursor prompt via the ZKDU keyboard or a peripheral device attached to the
Auxiliary port on the ZKDU (i.e. scan gun, wedge device, etc.).
Data Entry and Form Recall Screens - These screens are used to recall a form and make
data entries.
The first line contains up to the first twenty characters of form entry prompts. Any form
(operator) prompt character that exceeds twenty (20) will not display even though the
programming language may allow for more characters in the programming commands
prompt parameter.
The second line will display operator entered data (keyboard or auxiliary port entered
data. The number of data characters can not exceed one-hundred and sixty(160)
characters.